官方文档
https://pkg.go.dev/cmd/cgo#hdr-Go_references_to_C
Any C function (even void functions) may be called in a multiple assignment context to retrieve both the return value (if any) and the C errno variable as an error (use _ to skip the result value if the function returns void). For example:
n, err = C.sqrt(-1)
_, err := C.voidFunc()
var n, err = C.sqrt(1)
Calling C function pointers is currently not supported, however you can declare Go variables which hold C function pointers and pass them back and forth between Go and C. C code may call function pointers received from Go. For example:
package main
// typedef int (*intFunc) ();
//
// int
// bridge_int_func(intFunc f)
// {
// return f();
// }
//
// int fortytwo()
// {
// return 42;
// }
import "C"
import "fmt"
func main() {
f := C.intFunc(C.fortytwo)
fmt.Println(int(C.bridge_int_func(f)))
// Output: 42
}
In C, a function argument written as a fixed size array actually requires a pointer to the first element of the array. C compilers are aware of this calling convention and adjust the call accordingly, but Go cannot. In Go, you must pass the pointer to the first element explicitly: C.f(&C.x[0]).
Calling variadic C functions is not supported. It is possible to circumvent this by using a C function wrapper. For example:
package main
// #include <stdio.h>
// #include <stdlib.h>
//
// static void myprint(char* s) {
// printf("%s\n", s);
// }
import "C"
import "unsafe"
func main() {
cs := C.CString("Hello from stdio")
C.myprint(cs)
C.free(unsafe.Pointer(cs))
}
A few special functions convert between Go and C types by making copies of the data. In pseudo-Go definitions:
// Go string to C string
// The C string is allocated in the C heap using malloc.
// It is the caller's responsibility to arrange for it to be
// freed, such as by calling C.free (be sure to include stdlib.h
// if C.free is needed).
func C.CString(string) *C.char
// Go []byte slice to C array
// The C array is allocated in the C heap using malloc.
// It is the caller's responsibility to arrange for it to be
// freed, such as by calling C.free (be sure to include stdlib.h
// if C.free is needed).
func C.CBytes([]byte) unsafe.Pointer
// C string to Go string
func C.GoString(*C.char) string
// C data with explicit length to Go string
func C.GoStringN(*C.char, C.int) string
// C data with explicit length to Go []byte
func C.GoBytes(unsafe.Pointer, C.int) []byte
As a special case, C.malloc does not call the C library malloc directly but instead calls a Go helper function that wraps the C library malloc but guarantees never to return nil. If C's malloc indicates out of memory, the helper function crashes the program, like when Go itself runs out of memory. Because C.malloc cannot fail, it has no two-result form that returns errno.
C references to Go
Go functions can be exported for use by C code in the following way:
//export MyFunction
func MyFunction(arg1, arg2 int, arg3 string) int64 {...}
//export MyFunction2
func MyFunction2(arg1, arg2 int, arg3 string) (int64, *C.char) {...}
They will be available in the C code as:
extern GoInt64 MyFunction(int arg1, int arg2, GoString arg3);
extern struct MyFunction2_return MyFunction2(int arg1, int arg2, GoString arg3);
found in the _cgo_export.h generated header, after any preambles copied from the cgo input files. Functions with multiple return values are mapped to functions returning a struct.
Not all Go types can be mapped to C types in a useful way. Go struct types are not supported; use a C struct type. Go array types are not supported; use a C pointer.
Go functions that take arguments of type string may be called with the C type GoString_, described above. The _GoString type will be automatically defined in the preamble. Note that there is no way for C code to create a value of this type; this is only useful for passing string values from Go to C and back to Go.
Using //export in a file places a restriction on the preamble: since it is copied into two different C output files, it must not contain any definitions, only declarations. If a file contains both definitions and declarations, then the two output files will produce duplicate symbols and the linker will fail. To avoid this, definitions must be placed in preambles in other files, or in C source files.